Deadlands: Reloaded

Episode 2: Off a train, then on a train

The party was introduced to Courtney Morrow, an ex-girlfriend of Elijah’s and a member of the Union Blue (and secretly of the Pinkertons?). She warned the characters away from Elijah and the convention. When they went back to check on their supplies, they discovered that much of Elijah’s work was destroyed, so they quickly ran into town to grab what they could find.

Pulling in for the night, several of the characters got in a poker game, and befriended one of the other scientists, meanwhile, outside a group of Natives attempted to blow up the train, fended off almost single-handedly by the amazing shooting of Juan Dinero. Once over, several of the party went a aways away to dispose of the bodies. Unfortuantely, it appeared one of the scientists was killed in his sleep.

Back on the train, the characters participated in a buffalo hunt. During the commotion, yet another scientist was found dead.

Episode 1: Not on a train

The action began in Chicago where the characters were gathered together by an emplyoer, Elijah Bailey, who wanted them to accompany him on the Hellstromme Express to a Mad Scientist convention in Dodge City. He offered $50 a day, and handed the group a jar of “special sauce” to lube up the engines with, telling them to meet him on the train the next morning.

That day, all but one of the prospects showed up, whereupon they found the train full of inventors and their wondrous contraptions, unfortunately, it appeared that Elijah was not the only scientist to try and goose the train along, so the party had to try and dismantle several of the “enhancements” before the train flew apart at the seams.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.